#ifndef LOADER_H_INCLUDED
#define LOADER_H_INCLUDED


#include <string> 


struct Loader 
{
public: 
	Loader(int x, int y, int width, int height, std::string textureID)
		: m_x(x), m_y(y), m_width(width), m_height(height), m_textureID(textureID) {} 

public: 
	int m_x; 
	int m_y; 

	int m_width; 
	int m_height; 

	std::string m_textureID; 
}; 


#endif // LOADER_H_INCLUDED